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Newbies could use them for actual games, pros could use them as placeholder art. For example maybe they'd be able to save and load their model but the name of the file would be hardwired.ĭisclaimer: I've never used modo or Cheetah.Ī more useful Unity bundle I think would be a sample library of models and animations. Someone should get on Cheetah's case though about having a demo that lets the user import into Unity. This would be a purely promotional move by Cheetah, nothing more. You could get much of the benefits and few of the downsides if Unity just came with a coupon discount for Cheetah and/or other products. I haven't noticed a similar demand for bundled 3D editing capabilities. There was a lot of demand for those features. These are important features that make Unity a lot more approachable for new users and creative types who don't program as much. Unitron for example integrates with the Unity docs and gives color-coding. It might make sense to bundle something with Unity if it's full-featured, integrated, and supported.
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And no matter how many machines artists are allowed to install it on, they are not allowed to share it with their programmer colleagues.ĭoesn't a light version of Cheetah solve all these problems? It may be commercially impractical for all I know, but I'm sure it seems to help more than it hurts. Modo is too expensive and complicated for casual use. (Incidentally, Unitron is not exactly the same as Smultron and I don't think you can download Unitron separately.)
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Anyone content with the light version presumably wouldn't want to buy the full version and would more likely make a pirate copy, if anything.
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But, in honesty, it probably wouldn't be hard to maintain and you would expect Unity users to upgrade to the full version of Cheetah once they outgrow the light version. If a light version would harm sales or be hard to maintain, then it shouldn't be offered. If this happens then the only cons I can see are, perhaps, increased forum traffic or something. Cheetah shouldn't be bundled if it would increase the cost of Unity and, as I said, OTEE should probably provide a bundle-free download anyway. I don't badly want a Cheetah bundle, but it would be useful. I think this is already very fair.Īnyway if we're talking about it maybe you can come up with a nice offer of Sound Studio which seems to be the only reasonable sound editing tool on OSX. It should already be affordable for everyone who can afford a unity licence no matter if it's indie or pro and if you watch the cheetah site then you'll notice that Martin also always offers reduced prices once a new big revision is about to be released. I mean the price for Cheetah is really not high. What will you bundle once Unity will be crossplatform? Cheetah is OSX only, so why not Silo then? If you need more then look out for a better alternative. For sound editing you've named Audacity, it's free and so is Blender for 3d modeling. Secondly as i said before were do you stop and end here? Sound editing, 2D editing, video editing, 3D modeling. In the ideal case this is exactly what you need but in most cases you either don't need it and/or are paying an overall price for redundance, increase the donwload blabla. The thing i dislike about bundles is that it really depends on your personal situation if you benefit from it or not.
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If you've meant an seperate offer for cheetah, kind of a unity coupon were you qualify with providing something like a part of the unity serial or so then this is fine.īut if you've meant bundles then i'm against it. I'm probably talking rubbish for all I know, but it just seemed like it might be an opportunity for two smallish businesses to help each other out commercially and benefit both their user bases while they do it. It's just that Blender isn't as straightforward as Cheetah for a novice to use, and also it doesn't help Martin commercially if people use Blender -) After all, he has made quite some effort to respond *specifically* to the Unity community. I suppose you could say the same for 3D software - just get the latest version of Blender.
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There isn't as much value in bundling off-the-shelf open source stuff with Unity, however, because users can download it for free anyway. Since you mention it, though, the open source Audacity might be a good choice for a sound editor and I don't know if there is even a suitable candidate for a 2D graphics app. It probably wouldn't make sense for Cheetah Lite to be available except as a bonus for Unity users.
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I was just thinking it would be a nice bit of co-marketing that would help members of the "shared Cheetah/Unity community". Click to expand.Well, the thread was about Cheetah, which is why I mentioned it in isolation.
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